Technology

One studio. The whole stack.

We don’t license an engine; we build it. Our games run on Arcane, our in-house C++23 engine, powered by Astra, Manifold2D and a carefully chosen open-source stack, all on Mosaic, our shared foundation.

The Game
Aphelyon

Our first game, in development

The Foundation
Mosaic

Zero-dependency C++23 platform layer under Arcane, Astra and Manifold2D

Engines and libraries

Every layer, on GitHub.

Read the code, file an issue or build on it: each library has its own page and its own repository.

Astra ECS · C++20

A high-performance archetype ECS: over a billion iterations a second, with cache-friendly storage and zero-overhead abstractions.

Mosaic Foundation · C++23

The zero-dependency foundation under every Starworks product: platform detection, deterministic SIMD, and the job, log and assert seams.