Astra ECS · C++20
A high-performance archetype ECS: over a billion iterations a second, with cache-friendly storage and zero-overhead abstractions.
An independent studio making games, and the engine they run on.
A cyberpunk space fantasy.
Lead a party of four through a world of neon and starlight. Aphelyon is an isometric tactical RPG with complex and engaging combat; positioning, synergy and party composition decide everything. Assemble your crew from a growing roster of characters, and take to the stars.
The engine, ECS, physics and platform layer under our games: written by us in modern C++, and published on GitHub.
A high-performance archetype ECS: over a billion iterations a second, with cache-friendly storage and zero-overhead abstractions.
Our in-house 2D game engine, built around modern rendering, jobs, hot reload and the Astra ECS.
Deterministic 2D rigid-body physics modeled on Box2D v3: fast collision, constraints and game-ready simulation.
The zero-dependency foundation under every Starworks product: platform detection, deterministic SIMD, and the job, log and assert seams.
Drop into the Discord, catch the devlogs on YouTube, or follow along on Bluesky.